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HCI Project

Rol: 2D Art, Game design. 
 
Proyect created during my exchange year in the University of Twente, this videogame has as an objective for all the kids that go with their parents to the supermarket to not get bored and at the same time develop their social skills. 

 

Diseño actual del juego
Test 1
Test 2
Test 3

Social World 

Test Oculus
Pause Button Screen
Start Screen
GameRules
Game Results Screen
Environments Screen
Rol: Game Design, Interface. 
Proyect created in the University of Twente, this videogame was to be implemented as a therapy for all those people suffering from social anxiety. 
 
 

 

 

 

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